Clutch Rating

Moderator: Palmtana

  • Author
  • Message
Offline

geekor

  • Posts: 2726
  • Joined: Thu Aug 23, 2012 11:32 pm

Re: Clutch Rating

PostTue Jul 30, 2013 6:19 pm

visick wrote:http://onlinegames.strat-o-matic.com/team/811678


ATG team
I used + clutch guys who were also 1's. 15 clutch opportunities resulted in hits.


which is .0086% of your hits....

again, don't worry about clutch
Offline

visick

  • Posts: 5876
  • Joined: Thu Aug 23, 2012 5:25 pm
  • Location: Huntington Beach via NYC

Re: Clutch Rating

PostTue Jul 30, 2013 8:35 pm

U might be correct, BUT suppose those hits won a few games for me?
Offline

Valen

  • Posts: 2503
  • Joined: Thu Aug 23, 2012 5:00 pm

Re: Clutch Rating

PostWed Jul 31, 2013 11:38 pm

I was wondering just how important clutch is in constructing a team. Is it something that should be seriously considered?

I think this has been debated periodically since the beginning of online strat and probably before by board game players.

All I can say with certainty after reading dozens of debates on the boards. People who play a lot more than me, understand this thing better than me, and win a lot more than me have stated ..... some say it matters and some say it doesn't.

Have read that Hal is more likely to intentionally walk your slugger if a negative clutch guy is up next regardless of how good he is and vice versa.

And worth noting that I assume Strat takes negative clutch on a card in to account when it makes out a card. And I would expect in order to keep the BA up on a negative clutch guy who will lose a few hits to clutch situations Strato would put in an appropriate number of extra singles on a card. But who really knows?
Offline

scumby

  • Posts: 362
  • Joined: Sun Sep 02, 2012 12:48 pm

Re: Clutch Rating

PostThu Aug 01, 2013 8:54 am

Maybe it is irrational, but I still have a problem choosing cards with negative clutch chances. It's not just losing hits-it's losing at least 1 run.
Offline

dalekeener

  • Posts: 466
  • Joined: Wed Aug 29, 2012 9:32 am

Re: Clutch Rating

PostThu Aug 01, 2013 12:25 pm

Well so far I am 4-5. I have gotten 3 clutch hits with no outs...not sure what that means in the big picture.....

http://onlinegames.strat-o-matic.com/team/1110136

Dale
Offline

Radagast Brown

  • Posts: 2946
  • Joined: Sun Mar 17, 2013 7:25 pm

Re: Clutch Rating

PostFri Aug 02, 2013 2:29 pm

A clutch opportunity is often the difference between winning and losing. I try to have at least one clutch guy who will fit in the five hole, but like most of the guys say, it is not a huge deal. I just think it is kind of silly because it is taken from such a small sample size. And as mentioned before it is meant as an RBI number total adjuster for "As Played" team replays. I turn off the clutch option when playing the CD-ROM, it would be a nice bonus if they gave each league that option here. But I am not going to stop playing over such a minor detail.
Offline

geekor

  • Posts: 2726
  • Joined: Thu Aug 23, 2012 11:32 pm

Re: Clutch Rating

PostFri Aug 02, 2013 2:40 pm

dalekeener wrote:Well so far I am 4-5. I have gotten 3 clutch hits with no outs...not sure what that means in the big picture.....

http://onlinegames.strat-o-matic.com/team/1110136

Dale


I means your team would be batting .282 instead of .284....
Offline

dalekeener

  • Posts: 466
  • Joined: Wed Aug 29, 2012 9:32 am

Re: Clutch Rating

PostSat Aug 03, 2013 10:13 pm

geekor wrote:
dalekeener wrote:Well so far I am 4-5. I have gotten 3 clutch hits with no outs...not sure what that means in the big picture.....

http://onlinegames.strat-o-matic.com/team/1110136

Dale


I means your team would be batting .282 instead of .284....



I think I have my answer...not really worth the effort to worry about it I think.
Offline

apolivka

  • Posts: 120
  • Joined: Mon Aug 27, 2012 10:22 am

Re: Clutch Rating

PostMon Aug 12, 2013 9:02 am

Old topic here, but I just finished this 2008 team with a pretty high number of clutch guys: Billy Butler, Pablo Sandoval, Blake DeWitt, Juan Uribe, and Steve Pearce. All those were key guys on a team which won 100 games. Total number of clutch hits: a whopping 2.

http://onlinegames.strat-o-matic.com/team/misc/819667

Checking in on the clutch experiment team above shows a pretty dismal outcome (although that team does have some real problems). I'm still firmly in the "turn it off for the online game" camp.
Offline

visick

  • Posts: 5876
  • Joined: Thu Aug 23, 2012 5:25 pm
  • Location: Huntington Beach via NYC

Re: Clutch Rating

PostMon Aug 12, 2013 10:29 am

Aren't those guys platoon guys?
That would explain the low hits.

I go back to my team, (link on previous page).
All + clutch.

15 for 15 in clutch opportunities.

It's probably unrealistic in the 20xx games to have an all + clutch team. That's competitive.
Previous

Return to Strat-O-Matic Baseball 365 20xx

Who is online

Users browsing this forum: No registered users and 5 guests