geekor wrote:l.strether,
Though I don't know why I have to rebuttal you posts. I have been working 12-16 hours days over the last 2+ weeks, including weekends. not everyone has time for a good rebuttal.
LMBombers wrote:If you make up a roster of 25 players you would like that fits under the salary cap it is virtually guaranteed that no matter if you are in an autodraft or a live draft you will not get all the key players you were planning on. There are not 12 Brandon Moss' or 12 Miggy Cabreras to go around. When the best players are drafted in most cases the next best just isn't as good.
Remember what Tom Hanks said. "There is no
in baseball."
This part is the tangent. It's a facetious way of arguing a point. What if I said, "you know who else like the current draft system. Hitler! So you must be a Nazi for liking this!"
You understand right? No one ever said they expect to get all their players, or the best ones. Taking it off in a tangent away from that, trying to say that is what people want, isn't a way to argue anything.
And the fact you are arguing this, without even knowing how drafts run 99% of places other than SOM, goes to show exactly the issue here with people against it. They don't even realize how a list draft is supposed to work!
As for point 2, probability is low, but you don't need to miss all 25. Take my example of what happened in that 2009 league recently with Visick and I. What if someone missed out on their first 8 picks, and all 8 went to their division rival. Say they are both in someplace extreme, like Progressive, and he received all RH's for those 8 picks. Would he have a chance to survive? Most likely, No.
In the way the draft should work, is basically like waivers work. You miss your first pick, your 2nd moves to the top. Again that's gone your 3rd moves to the top. That way people would get at least some of their top picks. Right now what if you miss your top 5? You're gonna have a bad time.
And as to 3, there are many Vets who know where to slot each player so as to get the majority of them. Any newer player has very little chance of knowing this information. That information is key is having a good draft. That information is where the game within the game comes into play. There have been multiple threads on this in the ATG forum in the past. Many of the vets there (not as much in 20xx) do not want the system changed and lose that valuable advantage they have in getting whom they want.
As to 4, it wouldn't guarantee anything. What it would do is make losing a high % of your top picks less likely, or likely at all. It wold also make the likelihood of someone getting most of their picks small as well. It would balance the scales, so to speak.
Firstly, the quote from LMBombers you include
does not go off on a tangent about getting "all your players." It specifically says "If you make up a roster of 25 players you would like that fits under the salary cap it is virtually guaranteed that no matter if you are in an autodraft or a live draft you will not get all the KEY PLAYERS you were counting on." He says KEY PLAYERS here, not ALL PLAYERS...anyone can see that. So he did not go off on the tangent you mention at all.
2. Whether or not I or other players "know how a list system is supposed to work" is irrelevant It assumes SOM must use a list system like previously used list systems to actually succeed, which it does not. You need to show how working more like previously used list systems would actually improve SOM's current drafting system.
The system you suggest--"You miss your first pick, your second moves to the top. Again that 's gone, your 3rd moves to the top"--does
not do so, as it would face the exact "problems" you attribute to our current system:
If different managers pick the same players with their top three picks, some managers may not get any of their top picks. . There is no way your proposed system could guarantee a player one of their top three picks if this very possible scenario occurs. He or she would be as unhappy as Radagast was with the current system in his most recent post...and he was angry about not getting his top
two picks.
3. As I said in my previous post, I agree that managers with greater knowledge of the current drafting system and of the players available will have an advantage over managers with less of that knowledge. However, that would
also be the case with the system
you provide and (most likely) all other non-random drafting systems. In your proposed system, a manager who knows how to more smartly list his or her picks is also going to more likely succeed than the "noobs" who do not. In your system of listing your picks, smarter veteran players are still going to more successfully "slot" their picks than the less knowledgable "noobs."
4. You say your system would make "losing a high % of your top picks less likely, or likely at all." However, you fail to explain how your proposed system would do so. As I already showed in my second point, a manager drafting in your proposed system could very easily miss out on their top three picks. So you need to actually explain, in better detail, how your proposed list system would
actually improve on our current system by
actually making "losing a high % of your top picks less likely."
I look forward to your response and to playing you in another league sometime.