Mon Oct 14, 2013 8:15 pm
Another factor to consider is that better offensive teams tend to create more GIDP, because they have more baserunners. The higher your team OBP, the higher your GIDP is likely to be. A team in a HR park that has a lot of high-walk, high-BA, high-HR hitters without a lot of SBs is likely to have high GIDP but it's also likely to score a lot of runs.
So if you have high GIDP but are also scoring a lot of runs, the GIDP may be at least partly a side-effect of having a good offensive team.
A manager can bunt and hit-and-run to reduce DPs, but personally I think one can lose more than one can gain by these strategies.
If you're drafting a team and are serious about avoiding GIDP, check out the Diamond Dope NERP ratings. Unlike Runs Created (RC) and Batter Runs (BR), NERP takes hitter and pitcher gbA's into account when formulating its rating.
However, with a team that's already drafted, tweaking the lineup is probably the best you can do.