- Posts: 446
- Joined: Thu Aug 23, 2012 5:22 pm
The simple thing to do is not to complain about it and just put it in the rules when the league starts. Leagues are started all the time with particular rules for the league, When you start your league put it in. There is no difference between a person using Babe Ruth's 15mil card then after 30 games seeing the use of it result in a 187 batting avg. and 5 hrs then switching his card for one of his 13mil. cards to see if it does better, than to switch a card for injury purposes. A guy who drafted josh Gibson doesn't have that ability, injury or not.
If Ruth then goes on a .370 clip with hr's every 5 ABs no one seems to mind that the card was switched. So why mind when the decision to switch was motivated by injury rather than disappointing stats. Both results are the same, meaning both guys get the advantage of using the player's other cards instead of having to settle for a bad season or injured season with the other card.
If you want to stop the practice just put it in the rules when the league is formed, everyone here will follow the rule as it was stated in the beginning. Otherwise me, and anyone else, will use all the abilities all the advantages a large salary cap allows.
Like I said before, A 200 mil league eliminates this practice because of the lost salary when doing it. The only difference between a 200mil league and a 999 mil league is the ability to do the switching as you see fit, and making trades easier to accomplish as no money limits stop you.
Some people find it unethical to use another card because of injury, but have no qualms about doing it because the card they chose is doing badly, its hypocritical since the results are the same.
If you join a 999mil league and don't like this practice talk to the commish and ask for it to be a rule for the league, if he is reasonable guy, he will do it I think. But its just another way to limit strategy, which for me, is not as much fun. That is what lower salary caps are for. What attracts me to the 999mil league is that you must take into account the ability when drafting players. You might choose Ty Cobb over Oscar Charleston, or Johnny bench over Heavy Johnson, etc because you can use their different cards instead of being stuck with one.
It adds another element into the play and it reduces the effect of one team getting plagued with injuries while another isn't. Which always seemed irritating to me. Many will say, well that's part of the game and if you draft high Plate Appearances players, injuries will be short or not at all, its an element you should take into account when you draft. Point given, it's true. But no one does it, they pick the best player in their turn and consider injuries as an unlucky part of the game. Since many times you can get through a season without a lower plate appearance guy being injured at all.
Hal takes over much of the decision making process and plays the games for you, the 999mil league allows you more freedom of choice, and i'm all for it because at least I switch players, trade without the limits of salary, and drop and pick up players at will, which at least makes me feel like I have some control over my team rather than be captive to hal's decisions on play.
Lastly, here is something I would be interested in to avoid the randomness of injuries and make people pay attention to ABs when it involves drafting. Instead of one person being lucky by avoiding injuries and another not, just use the AB's as a marker for the player. If he has 500AB's he can use 500ABs, if he has 600AB he can use 600ABs. Once his ABs are used he sits on the bench til the playoffs. It adds an element of rest into the team which for realism is more on point. In this version, we use an every day player every game whatever his AB total when in the major leagues most players are rested. If you want more realism, using ABs will force a manager to rest their players like they do in the majors for fear of having 20 games left in the season and the team being fielded by all back-ups.
If you want realism, that is a better way to go in my opinion. It makes guys who only played half the season play half the season rather than play a whole season because the team was lucky to avoid an injury. Strat can add a check or radio button in the section when the league is formed which gives the ability to choose or not choose injuries, and choice on use of ABs 100%, 110%, 120%, since with such awesome line ups players tend to use up their ABs quicker than they did in the majors. If they did that, the institution of only using one card for a whole season and having to chose which card to use from the beginning would be something I would endorse.
Scott.