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joethejet wrote:superflymacdaddyjuice wrote:"Heavy Doc."
I'm assuming a reference to "back to the future". Are you trying to say we're out dated???![]()
Maybe your name should be superMCFLYdaddy instead of superflymacdaddyjuice!
GB, some thoughts on your "ramblings":
- Fly A are almost certainly not a throw so shouldn't be counted.
- Fly B's are probably in the same boat whereas Fly B? are advancing situations. Since you said you didn't go through all the Sac Fly possibilities, I think you are prolly over counting Sac Flies.
- If the runner advances behind a throw then I would think that Hal isn't counting it. So, if a batter hits a single with a guy on second and that runner attempts to score *and* the throw goes home, and the batter goes to second, I don't think it's counted. Otherwise you'd have to chances on one play.
- If there is a throw to third on a single with a guy at first, the runner automatically advances that also would not be counted because there is no option to throw for the trail runner.
- I'm not sure that all Do** or Si* are considered running situations. I think the computer randomly selects which are and which aren't. That would likely be the cause of your higher count.
gbrookes wrote:I wrote:
"I intend to check the situation for DOUBLE** and SINGLE** readings, to see if I can infer what the system is, or whether it might be random, as you say Joe. Once I figure that out, I think I'll have a better handle on how the base running opportunities work. "
Well, I found an example of where a SINGLE** resulted in the runner advancing only one base (still checking the doubles readings). This proves what strat said, that a SINGLE** can at least potentially result in a base running decision, instead of an automatic advance two bases result!!!!
This is actually NOT what I expected for this particular card reading. I thought that it would have still resulted in an automatic advancement of 2 bases! As you said, Joe, it may still be that strat is changing it to a "potential" runner advancement manager decision on a RANDOM basis, possibly. This means that the scale of base running opportunities is broader than I even thought!
Here it is, on the second play of the game. It's also significant that it was early in the game, as many late-game special rules would not be applicable so early in the game.
It was in game 24 versus Spider's "In the Gap" team. Top of the first, first 2 batters, with a RHP (Hudson) on the mound, and Harper in RF for me (i've used the /// symbol to separate the card reading from the runner advancement code):
TOP OF INNING 1
0 J.Votto 4-11 Single (1B) /// b-1 gb(1B)x F9
0 1 S.Choo 2-8 Single (RF) /// 1-2 b-1 F9
With Votto on first base, Choo rolls 2-8 against a RHP. The reading is clearly SINGLE** . But Votto DOESN'T advance 2 bases. He only advances one base, to third base!!!
I think Votto's odds for taking the "extra" base to third base would have been either 1-10 if he was not being "held" at 1b, or 1-8 if he was being held at 1b. (i.e. 1-12, less Harper's -5 arm in right field, plus 2 for the throw to third from right field, and either +1 or -1, depending on whether Votto was being held at first base).
So, the SINGLE** became a base running decision, because of the "max" rules being used online. HAL elected NOT to send Votto with no outs in the top of the first inning, thinking that the offence would more likely maximize the potential runs to be scored by holding him up at second base, on the single by Choo.
As luck would have it, (bad luck for Spider), the next die roll was a GBA on the batter card, and the BlueBombers got out of the inning with the next batter being out as well. But if Votto had indeed advanced to 3b on the single by Choo, then Votto would have scored on the GBA. And if the batter had taken second base on the throw to third, the GBA would have scored a run without even being a double play, since the infield wouldn't likely be "in" so early in the game.
The more I learn about this, the more I think base running has more of an effect than I thought, in the online game, using the max base running rules.
The other unresolved question is whether HAL is randomizing the potential base running opportunities, as Joe suggested, or whether there is something going on in the statistics for base running opportunities. It may be that Joe is right, and that Strat is "giving" and then taking away base running opportunities, on a random basis. If so, this seems odd to me, logically, since it would significantly reduce the effect of the "max" rule. If so, is the point of the "max" rule just to make things a little more random, or is it that the max rule would so outlandishly change the base running rules that the randomization is needed to cut it back down again. The opposition of the max rule and the randomized reduction of base running opportunities would seem odd to me, and strat isn't saying that that's what's happening. If it isn't randomized, but simply follows the max rules, then I think that the statistics for base running opportunities are understating the actual occurrence of the base running opportunities. Could it be that the statistics for opportunities are systematically flawed (for example, by reckoning the opportunities without reference to the max rules?).
I actually do think that I can get to the bottom of this, at least by inferences. I am going to keep working on this, mostly to try to understand what actually happens in the online game!
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