How Bad Can You Be?

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alk58

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:28 pm

Badjam wrote:I'll bite. Tulo. Better D, more power. That "1" at short will make up for .40 in batting average.

well yeah of course you would. How does math figure in tulo's defense?
even better how about Ramirez and Jeter defense is about the same, cards are very similar
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Badjam

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:32 pm

alk58 wrote:
Badjam wrote:I'll bite. Tulo. Better D, more power. That "1" at short will make up for .40 in batting average.

well yeah of course you would. How does math figure in tulo's defense?

Based on the odds of a 2 turning a groundball into a single as opposed to a 1's superior range. A 2 has a 10% chance of a gbx turning into a single. A 1 has a 0% chance of it being a single. With no runners on base.
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Radagast Brown

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:42 pm

Yes, let's talk SOM. We' discussed earlier what would be the factors involved in a manager's team's failure or success.
I would go with these.
1. Player Evaluation
2. Drafting Ability
3. Matching team to park
4. Matching players with compatible players
5. Team/Hitters/Pitchers Settings skills
6. Lineup Skills
7. Team Strategy.


8. level of competition in division & league wide.
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Badjam

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:46 pm

Radagast Brown wrote:
Yes, let's talk SOM. We' discussed earlier what would be the factors involved in a manager's team's failure or success.
I would go with these.
1. Player Evaluation
2. Drafting Ability
3. Matching team to park
4. Matching players with compatible players
5. Team/Hitters/Pitchers Settings skills
6. Lineup Skills
7. Team Strategy.


8. level of competition in division & league wide.


Division is key. Create your team to both excel in your park but also be able to handle your division teams in their parks. Win .500 on the road and about .600 in home games and you are in the playoffs.
Last edited by Badjam on Sun Dec 28, 2014 11:50 pm, edited 1 time in total.
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l.strether

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:47 pm

Radagast Brown wrote:
Yes, let's talk SOM. We' discussed earlier what would be the factors involved in a manager's team's failure or success.
I would go with these.
1. Player Evaluation
2. Drafting Ability
3. Matching team to park
4. Matching players with compatible players
5. Team/Hitters/Pitchers Settings skills
6. Lineup Skills
7. Team Strategy.


8. level of competition in division & league wide.

I should have said "internal" factor involved in a manager's team's failure or success, as in qualities of the manager himself factoring in failure or success. Not that we can't discuss external factors, but I believe we are focusing on internal ones.

Yes, level of competition in division and league wide is an external factor, but outside of the smarts in choosing a league full of newbies, a manager's internal skills don't apply here.
Last edited by l.strether on Sun Dec 28, 2014 11:48 pm, edited 1 time in total.
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alk58

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:47 pm

Badjam wrote:
alk58 wrote:
Badjam wrote:I'll bite. Tulo. Better D, more power. That "1" at short will make up for .40 in batting average.

well yeah of course you would. How does math figure in tulo's defense?

Based on the odds of a 2 turning a groundball into a single as opposed to a 1's superior range. A 2 has a 10% chance of a gbx turning into a single. A 1 has a 0% chance of it being a single. With no runners on base.

I know that by looking at the cards and knowing how the fielding charts work. You still haven't shown me why I need math
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Radagast Brown

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:48 pm

I know that by looking at the cards and knowing how the fielding charts work. You still haven't shown me why I need math


Come on, seriously?
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Badjam

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:53 pm

YOU don't need math but just need to understand math applies to all results and to build your team around it.

Um, or do I need to step it back a bit? If you were to create a somewhat realistic baseball simulation, would it not be based on the mathematical probabilities of someone getting on base? Then, next level as a manager would be to have your guys not create outs, on a mathematically rate to your advantage. Walks, singles, whatever... non outs. Statistically, less outs, more runs. Boils down to on base or not, therefore, math.
Last edited by Badjam on Mon Dec 29, 2014 12:12 am, edited 1 time in total.
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alk58

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Re: How Bad Can You Be?

PostSun Dec 28, 2014 11:56 pm

I believe I can get the same results by just looking at the cards
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Badjam

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Re: How Bad Can You Be?

PostMon Dec 29, 2014 12:14 am

Looking at the cards is math. Yes, on base, or not, out ... simple math. What success %. Then factor in power, makes up for a few outs. All math.
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