ROBERTLATORRE wrote:A really good example of inconsistent game engine logic.
STEVE F wrote:I bet just about everyone has been burned by this. What I do now is just list the defensive catcher on the strategy page, and NEVER check "remove for D" on the hitting pref page(for catchers, I still use it for other positions). The remove for D on the hitters page is a powerful setting, and HAL will take that player out no matter what.
Yes, savvy management of one's inputs into HAL does lead to "his" taking our more desired actions. Figuring out the best way to "manage" HAL is an integral part of the game. Hal doesn't have "inconsistent game logic." He has the same multitude of possible reactions to the same multitude of possible inputs--such as "middle man"--that can lead to
seemingly inconsistent actions.
As Steve showed, the player who better figures out HAL's unchanging tendencies will better manage HAL's management of his team. The player who despairs and doesn't do so will likely see similar undesired results.