Ninersphan wrote:I know be wise it's been stated in old stray can articles and other interviews Hal Richman has given over the years. He invented the game as a way to accurately as possible replay MLB seasons. That's why the game exists. Is it used that way by most of its users/fans?? Nope. But that's why the game was invented.
Ditto the clutch rating. Again an old Strat Fan article asked this very question and the answer given was it was more about controlling RBI results than actual clutch results. i believe it was also asked about on these boards in the very early days and again the rbi answer was given.
As to your last question, again you have to look at card creation in th context of replay. If a 330 hitter has about 100 rbi's for example but in play testing that card winds up driving in significantly more with no. Out h adjustment thn negative clutch is applied.
This has also been one of my reSons for supporting inclusion of a all cards in this type of game setting we are already using the cards in a way not really intended skewing results so why should the fluke cards matter if they skew results.
I'll answer this very succinctly:
1. Hal's saying SOM's goal of maximum realism in no way proves or suggests SOM alters its individual players' defense ratings to replicate team defense. That's just a supposition on your part. Also, many managers don't even play with the actual teams, as you say they do, so team replication isn't always a factor, anyway.
2. If SOM literally said rbis were the reason for clutch factor, I'll take your word for it. However, it then makes making an actual run-producer like Beltre a non-clutch player irrational.
3. Finally, I can't believe you just re-opened our unleashed debate. But, since you did, I'll respond. Firstly, let it go. You are always free to play either set, so stop fretting about what others play. Secondly, as I've correctly said before, just because SOM can't achieve perfect simulation, it doesn't mean they shouldn't try for the most realistic simulation they can. Finally, since only the rare theme teams use the actual teams, supposed attempts at team replication have no bearing on the unleashed issue.