Possible Glitch?

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MARCPELLETIER

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Re: Possible Glitch?

PostFri May 08, 2015 8:16 am

Milleram, you probably never noticed, but after giving a quick look, Sanchez did get fatigued rapidly in most of the games that followed 4-inning performance except when he had multiple resting days. Compare game 30 vs game 31, and then gets rapidly fatiguedagain in game 33, but gets a second day of rest in 3 games, and thus appears full fresh in game 35, for another 4-inning performance, and then again gets tired rapidly in game 36. With few exceptions (ex. Game 101), the overall pattern follows the same logic.

The fact that sanchez had 90 more readings on hitters leads me to believe that Sanchez pitched fatigued often.
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milleram

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Re: Possible Glitch?

PostFri May 08, 2015 9:26 am

He was set F1 quick hook all year, he should have never made a pitch at F0 unless no one was left to come in the game--I had two other R2 guys so he should never have to come into a third consecutive game unless long extra innings. No roll should have been altered, obviously you get more hits off @ as the F rating approaches 0 (rolls don't get changed to hitters card rolls until they have hit F0 then pitch to a few more batters.) At least that's the way I understand it.

If what you are saying is true then r1 pitchers that go 2 or 3 innings should come into the next consecutive game below f9 fairly often.
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STEVE F

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Re: Possible Glitch?

PostFri May 08, 2015 11:18 am

Assuming that this it true, why then don't more managers go with 6 relievers?
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MARCPELLETIER

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Re: Possible Glitch?

PostFri May 08, 2015 12:17 pm

obviously you get more hits off @ as the F rating approaches 0 (rolls don't get changed to hitters card rolls until they have hit F0 then pitch to a few more batters.)


Actually, the on-line/computer game doesn't work with the "@" system. Rather, it changes the probability that hits on the cards are more produced---and my understanding is that more readings on the hitters card happen.

My understanding---but I admit, this is speculative--is that, once a pitcher begins to be fatigued (once his ratings goes from F9 to below), there is a small probability, which increases as the rating goes toward F0, that the computer "re-rolls" the dice if the "first roll" results is an out, and an outcome from that process is that more readings happen on the offensive cards.
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MARCPELLETIER

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Re: Possible Glitch?

PostFri May 08, 2015 12:21 pm

Assuming that this it true, why then don't more managers go with 6 relievers?


Well, a F7-Sanchez is still better than a 0.5M F9 reliever.
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ROBERTLATORRE

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Re: Possible Glitch?

PostFri May 08, 2015 12:43 pm

I think for some of the managers there is a rub with the black box stuff. A big selling point for SOM that I've learned from other sim forums is that in SOM you can SEE the results (player cards, x charts, split cards, dice, hit and run tables, etc). It's not like Action PC, OOTP, or other games, where you are buying into the ability of the developer to come up with statistically realistic game engines and algorithms, with SOM you see every result and expect to.

Even in the CDROM game, there are always questions about the manager settings (i.e. anything "more often" or "aggressive" or "conservative") and the advanced fatigue rules. This is why a lot of players never moved off of cards and dice to the online or CDROM game.

It can be frustrating when you are used to defined results that can be tracked, and then have to use important strategy components that are black box..
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STEVE F

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Re: Possible Glitch?

PostFri May 08, 2015 12:54 pm

It seems to me, and this is just by "feel" and I have no real evidence to back it up, that ATG plays a lot more like the board game than 20XX does. 20XX seems to have a lot more "hidden" or "black box" things happening. I've pitched the heck out of R2 relievers in ATG with great success and little consequence
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MARCPELLETIER

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Re: Possible Glitch?

PostFri May 08, 2015 1:41 pm

If what you are saying is true then r1 pitchers that go 2 or 3 innings should come into the next consecutive game below f9 fairly often.


Well, I wasn't clear enough. After a 4 inning performance, Sanchez enters in the following consecutive game as a F9---so he doesn' come in the second game as fatigued (edit). But he is more vulnerable: his F9 gets down more rapidly (with lesser pitches).

So the question is: does the same pattern occur in R1? Yes indeed. After a 3-inning performance, a R1 will enter in the very next game at F9, but gets fatigued more rapidly.
Last edited by MARCPELLETIER on Fri May 08, 2015 2:01 pm, edited 1 time in total.
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MARCPELLETIER

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Re: Possible Glitch?

PostFri May 08, 2015 2:01 pm

From last year: i had Siegrist as my go-to middle/setup guy

http://onlinegames.strat-o-matic.com/team/1391964

With few exceptions (game 47, game 118), after 3-inning performance, Siegrist has his F9 getting lower after the 4th or 5th hitter when pitching two games consecutively. Not sure why there are exceptions, maybe it's because Siegrist pitched fewer throws in those 3-inning performance.

One difference between R1 and R2 though: I never sensed that a R1 needed an extra day of rest to get back to full cylinder, contrary to R2 who do seem vulnerable to get fatigued more rapidly with only one day of rest in cases where a R2 throw up to the limit.
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STEVE F

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Re: Possible Glitch?

PostFri May 08, 2015 2:13 pm

While I was obviously wrong about the "glich", I am glad that this thread has turned into an interesting discussion!
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