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- Joined: Fri Aug 24, 2012 8:24 am
Keep in mind, also, that you do have a choice in the 5 round player draft. You can either
(a) pick one of your core players (presumably one who was also carded to a competing franchise, so that you - and not the other franchise - will own his rights throughout this league). Or
(b) pick a player who is not carded to ANY of the 24 franchises picked in the franchise draft. Please note that there are 26 available franchises in this card set, including Toronto and Seattle, but not Arizona or Colorado. So, for our example, if we assume that neither Toronto nor Seattle were picked as part of the 24 franchises for the league (just for example), then the players who are carded to Toronto and Seattle in this set would also be available (to you, and to any other managers) in the 5 round player draft.
Whether you pick in (a) or (b), that player will be owned by you throughout this league, and will be considered a core player for you (even the "free agent" in (b), even if he wasn't carded to your team, but was from one of the 2 non-picked franchises).
Keep in mind, though, that if you pick from one of the "free agent" franchise player pools in the 5 round draft, you are foregoing an opportunity to "lock up" one of your potential core players, who might be carded to another franchise in the league as well. If you pass up the opportunity to select a core player in the 5 round draft, then you could conceivably lose out on getting that player in the autodraft, if the opposing manager (to whose team the player is also carded) beats you out in the autodraft for that player, in rounds 6-15 of the autodraft!
Once you "own" a player - by any means whatever - you can use any card that he has in this 1968-1995 special player set. Be careful not to drop him without simultaneously adding his other card - otherwise you could lose the player by accident. Once lost by a drop (and an add by another player), you simply no longer own that player any more.
Core players include any players that you "own" that either have a card for your team, or were picked in the 5 round player draft (i.e. from one of the 2 franchises not picked in the franchise draft). The 5 round player draft is the only way that you can cause a player to become a core player for you, that was not ever carded to your franchise (see (b) above).
(a) pick one of your core players (presumably one who was also carded to a competing franchise, so that you - and not the other franchise - will own his rights throughout this league). Or
(b) pick a player who is not carded to ANY of the 24 franchises picked in the franchise draft. Please note that there are 26 available franchises in this card set, including Toronto and Seattle, but not Arizona or Colorado. So, for our example, if we assume that neither Toronto nor Seattle were picked as part of the 24 franchises for the league (just for example), then the players who are carded to Toronto and Seattle in this set would also be available (to you, and to any other managers) in the 5 round player draft.
Whether you pick in (a) or (b), that player will be owned by you throughout this league, and will be considered a core player for you (even the "free agent" in (b), even if he wasn't carded to your team, but was from one of the 2 non-picked franchises).
Keep in mind, though, that if you pick from one of the "free agent" franchise player pools in the 5 round draft, you are foregoing an opportunity to "lock up" one of your potential core players, who might be carded to another franchise in the league as well. If you pass up the opportunity to select a core player in the 5 round draft, then you could conceivably lose out on getting that player in the autodraft, if the opposing manager (to whose team the player is also carded) beats you out in the autodraft for that player, in rounds 6-15 of the autodraft!
Once you "own" a player - by any means whatever - you can use any card that he has in this 1968-1995 special player set. Be careful not to drop him without simultaneously adding his other card - otherwise you could lose the player by accident. Once lost by a drop (and an add by another player), you simply no longer own that player any more.
Core players include any players that you "own" that either have a card for your team, or were picked in the 5 round player draft (i.e. from one of the 2 franchises not picked in the franchise draft). The 5 round player draft is the only way that you can cause a player to become a core player for you, that was not ever carded to your franchise (see (b) above).
Last edited by gbrookes on Wed Sep 09, 2015 5:44 pm, edited 2 times in total.