Sun Oct 01, 2017 10:36 pm
my sense is, that the people now designing and programming , are not long time strat players themselves, they are more techno engineers than sports fans, and their decisions, as to what they do make complicated, show an engineering focus, and not a "this is why we play strat" focus..
Of course, I could be wrong...
but I see them, when they were designing the game sitting around saying...."yeah we could do this really cool injury feature, with all kinds of different levels of injury...."---- that had to be someone who never really played strat football.
If they were long term strat players, rather than engineers, then they would have put the best features into the actual strategy and settings of the game, using the key components from the original board game. any long time strat player would fully get that....
the whole fun of the strat games, is attempting to win with yourself as manager, making the key decisions about what players to have, how to use them, what plays to use when etc etc. The reality of what the football is now, is at least for me, I have no idea as to how the performance adjustments work and what they actually do. The settings certainly, at least so far, are not reflected in the result---it seems in many ways arbitrary......