Perhaps you've seen the movie, the Poseidon adventure. The original was a gem. The remake, while not as good, was still enjoyable. The Poseidon, a large cruise ship, flips over after a massive wave hits it. Much mayhem ensues. The ship settles...but upside down, and folks struggle to find their footing. Some cross their arms and say, "We are going to be saved. We should wait here and do nothing ourselves, simply wait for external rescue." Spoiler--this set of folks do not get saved (leaving aside spiritual interpretations), they are doomed.
Another set of folks say, essentially, let's not assume someone else is going to fix things, but rather, let's rescue ourselves. Not faith, but acts. And they go and chart their own rescue. I don't know why I am thinking of this old time movie, but I am. I'm sure it is a terrible analogy, yet...
Two recent leagues where folks came together to play by a set of rules that limited relief usage in some significant ways. There are 100 other ways to do it as well. Don't despair that the ship is upside down, or think that it ruins everything. Chart your own course. Make your own leagues with your own rules.
http://365.strat-o-matic.com/league/433768http://365.strat-o-matic.com/league/436141 (Requiem for Dale Murray League)
A couple of other thoughts:
Pretty much EVERY aspect of putting my team together is about exploitation. I try to exploit the game mechanics to make my team successful. And after the draft I then scout the vulnerabilities of my opponents and consider whether those can be exploited, too.
I play my hitters 162 games if they don't get injured. That doesn't happen in the real world. At last not with my beloved Mets, where I wish we could get 130 healthy games out of Cespedes.
I start my starters 41 times if they are *. Lucky to get 28 from DeGrom and Syndergaard.
I aspire to have my subs play 0 times. Totally unrealistic. Many Met subs play 20-30% of the time.
If I see my opponents use lots of platoons, then I will use 5 righty starters and all lefty relief (or vice versa). And I will have my starters get out a max of 6 innings, to bring in the lefty relievers for 3+ innings to maximize their matchups against my opponent's lefty hitters.
If I see a bunch of well balanced teams, a lot of 4 right handed hitters/ 4 left handed hitters...then maybe I'll go in a generic search for value starters with no focus on L/R, and then some bullpen guys to exploit. If I see a bunch of Lefty and Righty heavy teams, then I'll probably go for mix and match starters. Klipstein, Sutton, Rueter, etc.
If I see lots of switch hitters, then I consider righty starters who are good against lefties, and lefty starters who are good against right handed hitters. Etc., etc, etc. Exploit, exploit, exploit.
And finally, of course, if its a DH league with no restrictions I won't use Murray, but I will use a "super reliever." There are guys I prefer over Murray now. But yes, I will probably try to limit my starters innings and aspire to have 2-3 relievers get 800 innings of work. Starting pitching is overpriced and relief is underpriced, especially R5, R4, R3 and to a lesser extent, R2 relief. Perhaps this is the most extreme of the various contradictions we could enumerate between the simulation and the real game. For some, this (and less the other contradictions) is an abomination.
I see it through a different lens, myself. The market as it is currently constructed drives the consumer/general manager toward value. We all want value ... so we have more money left to attend other parts of our roster construction. There is significant value to be derived by spending less on starting pitching and by spending strategically on relief.
(There are limits to this, of course. And be aware that many of the best players in the game do not take this approach, at least not much that I saw. Look at Cristiano, among others in the Championship League.)
I'm not simply saying "don't blame the player, blame the game." More, "ok, the ship is upside down. yah. It kind of sucks. It doesn't really feel like baseball. But it is still damn fun. I'll play upside down baseball at the bottom of a ship any day! And if some of us want the simulation to feel more like baseball, or at least to have reliever limits, we'll, let's create some rules we like---and go out and play some ball!!!!!!!!!!!!!!"
Chompksy