ratioman2 wrote:In 2014 I sent them an email explaining that I went through all 162 boxscores for a recently completed team and found that players who tried to bunt for a base hit (not counting sacrifice bunts) were 18 for 64. That's an on base average of .281. And I had extra conservative for bunting. The problem is that the players who are bunting for base hits are the high on base speed types - Charleston, Morgan, Cobb, Wagner, etc. So bunting for a base hit is a bad decision. They said it was on their list to fix. The wheels of justice grind slow but sure.
You can set bunting to no for a player, and they won't attempt it!! Why would you ever want those hitters to be bunting? Or you can set bunting extra aggressive and put do not bunt on all your players and leave bunt more for players that have no hitting but still can bunt great - some of the good defensive substitutes fall into this category and they can be playable. Wert, Kennedy at 3B Vic Power Stan Javier at 2B were all very usable thanks to the controls. There are eight players under 800K in salary with a 2 in defense or better, 16 in running or better and an A bunter. Their value has just been reduced.
And an overall base average of about .281 is about right if you are a B bunter with 14 speed against a "2" range fielder it is a hit you will average .230 and then have some more chances via defense. The penalty is really strong once worse fielders are on the corners. Here is a link that has the advanced rules on bunting explained pretty well.
https://www.tapatalk.com/groups/stratomaticbaseballvillage/bunting-for-a-base-hit-in-the-board-game-t3239810.html