- Posts: 93
- Joined: Mon Oct 08, 2018 6:26 pm
1. If he is a very cheap guy you don't want pitching, drop him for a .5 Starter only --a no pitch roster spot so to speak(.75 ATG)--if your team can meet still roster requirements.
2. Left with no direction--Hal tends to go with longer inning relievers mid game--If he is a bit more expensive--and you have the other required 5 starters--dropping him for 1 inning a RP-only might help, as they tend to be better cards for the money (but lower use).
3. Set both your middle man, setup man roles (2 guys in each role) if you haven't (you probably have them set)--they are more important than closer role in the long run. I've kind of learned to use at least 3 RP in those 4 slots--at least one middle man that isn't in a setup role too--so of your top 2 RP, at least one tends to be rested most of the time.
Other than that you can set him as mop-up, or maybe 2nd mop-up with a cheap but decent RP as 1st mop-up--Hal will still use a mop-up with a large lead as well as a large deficit, and avoids mop-ups in close games unless no other available--so setting mop-ups kind of depends on how your staff is configured--and setting mop-ups can backfire sometimes.