Wed Sep 25, 2019 1:13 pm
Been a while since I've stated my often stated position on this, which is from a different angle entirely:
Part of the fun for me is to take what we're given and see what kind of new history we can create within the rules. A history where, due to the quirks of the numbers, Duren and Ken Smith are major players all of a sudden. (Y'all should pray that I never win Barnstormers: say hello to Eddie Gaedel in the set). I love the freedom to do whacky stuff. I also enjoy joining leagues that have all sorts of constraints on what we can do. Having total freedom (even more than we're offered here) as a default option is my ideal, from which we can make our own rules as we choose.
Now the flaw here, as I see it, is that it's kind of a pain in the ass to set up a league with specific constraints. It's certainly possible, and I participate in like leagues all the time, but they require gentlemen's agreements and policing.
Ideally, at the point of league creation, the person creating the league would have a menu of options (not unlike the hitters/pitchers preferences) to set up a league. Then you could run the gamut from total chaos to a high degree of verisimilitude and everything in between. Since that's not going to happen any time soon, I'm happy the game errs on the side of freedom and we can self-police when we wish.
-matt