"365" simulation TRAVESTY!!

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STEVE F

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Re: "365" simulation TRAVESTY!!

PostMon Apr 06, 2020 12:31 pm

RotationsGeek wrote:oh, yeah, forgot to mention:

looks like HBP is able to send guys with "1" for injury out for a long while...
lost Cobb (+3 games) and Aparicio (+4 games in last night's series!!

That's true, but I've found that generally the higher the injury chance, the better the value. There are exceptions of course
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RotationsGeek

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Re: "365" simulation TRAVESTY!!

PostMon Apr 06, 2020 10:03 pm

hmmmm...
so instead of "1" it might help to take some guys with 2 or 3 for "injury"
????
“I had sharp spikes on my shoes. If the baseman stood where he had no business to be and got hurt, that was his fault.”
(Ty Cobb)
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STEVE F

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Re: "365" simulation TRAVESTY!!

PostMon Apr 06, 2020 11:21 pm

I normally try to carry a little bit better bench when doing that, but yes it can work.
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andycummings65

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Re: "365" simulation TRAVESTY!!

PostTue Apr 07, 2020 10:22 am

RotationsGeek wrote:hmmmm...
so instead of "1" it might help to take some guys with 2 or 3 for "injury"
????



With injuries you're dealing with two factors: chance of injury and length of injury.

Length of Injury
A "0" means the player cant be injured
A BOLD, Green "1' means player can only be injured for the remainder of that game, he's good to go next day
An Unbolded Green "1" means player can be injured for a max of 3 games
A black "1" means player can be injured for up to 15 games
A black "2" means player can be injured for up to 15 games, and the 2 means he has a greater chance of injury than a 1.
(there are a few catchers who have a Green "2", which means they have the same chance of injury as a regular 2, but only a 3 game max to miss with that particular injury.


Chance of Injury
0 Injury Rating guys have No Injury on their card.
If you notice on the Strat cards, any player with a"1" injury rating has the injury chance on either the 2 line or the 12 line, the lowest probability rolls. (a 7 is the highest probability roll)
A player with a 2 Injury rating has the injury chance on the 3 line or the 11 line, A player with a 3 Injury Rating has the injury chance on the 4 or 10 line, and so on....

So more injury chance as you go from 1 to 2 to 3 to 4 and so on.....
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Timball

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Re: "365" simulation TRAVESTY!!

PostWed Apr 15, 2020 8:11 pm

RotationsGeek wrote:[quote=RotationsGeek,

"Platoon Pinch Hitter" is not a setting in Hitter Preferences; it's actually in setting your lineup. Take a look at your all of the lineups you've set, and see if Rossman is listed as a Platoon PH there. Let us know.


holy crap!!
Just found it in "edit lineup" pages!!
Eff me runnin' -- can I delete this whole thread??[/quote]

that's what the rookie leagues are for - I learned alot of the basic set-ups and oddities in those leagues that prepared me well for the real sharks - the veterans of this game
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jgmadigan

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Re: "365" simulation TRAVESTY!!

PostThu Apr 16, 2020 1:20 pm

I recently joined and played the 21 game season. I had a different experience. I'm now willing to pay for a real season. I didn't notice any bonehead managerial decisions to the magnitude you described. Perhaps it was the way the preferences/settings were done. Not sure. I spent some time on my draft strategy and then spent a few minutes or so each day tweeking/changing my managerial prefernces/settings. This trial season was a good learning experience for when I next jump off in the deep end and join a real league. If a Strat newbie who had never played the advanced game can go 16-5, there's hope for anybody. I would encourage you to give it another try. Good luck!
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jgmadigan

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Re: "365" simulation TRAVESTY!!

PostThu Apr 16, 2020 1:29 pm

RotationsGeek wrote: Perhaps starting a 203-inning real life guy on 3 days rest and setting to "slow hook" ain't the best strategy, huh boys??


I have a rookie question, if you have a top tier starter than can only start once every 5 games, what happens if you try to start him once every 4 games? Will he have a high fatigue factor that makes him a lot less effictive (and how does that work on his Strat-O card?), or will the game give you an error msg that says you can't do that? Thx.
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freeman

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Re: "365" simulation TRAVESTY!!

PostThu Apr 16, 2020 1:32 pm

You cant start him every fourth game.
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andycummings65

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Re: "365" simulation TRAVESTY!!

PostThu Apr 16, 2020 2:19 pm

jgmadigan wrote:I recently joined and played the 21 game season. I had a different experience. I'm now willing to pay for a real season. I didn't notice any bonehead managerial decisions to the magnitude you described. Perhaps it was the way the preferences/settings were done. Not sure. I spent some time on my draft strategy and then spent a few minutes or so each day tweeking/changing my managerial prefernces/settings. This trial season was a good learning experience for when I next jump off in the deep end and join a real league. If a Strat newbie who had never played the advanced game can go 16-5, there's hope for anybody. I would encourage you to give it another try. Good luck!


With Strat Online, Instead of thinking of myself as the manager, I think of myself as a very hands-on General Manager. I Can give tons of suggestions to my on field manager, but once the game starts, he takes the dugout phone off the hook.
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Radagast Brown

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Re: "365" simulation TRAVESTY!!

PostMon Apr 20, 2020 12:19 pm

Exactly
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