Fri May 29, 2020 11:01 am
Imagine you have five unnamed reliever cards, A, B, C, D and E, priced at $5,4,3,2,1.
Now just assign three (or more) names to each card so you have 15 names. The stats and box scores would then reflect 15 pitchers of similar capabilities and the appearance would be more “realistic”. That’s kind of what you have with the current system (but obviously it only reflects the original first five names, which looks unrealistic).
It’s impossible to simulate a real MLB pitching staff of 25+ pitchers with the team building model of SOM Online, so I’m okay with the current system.
But if “Reliever Card C” is pitching 300 relief innings and getting 25 wins and 45 saves for $3 mil (ie, Super Relief), that’s probably more of a a pricing problem, not necessarily a usage problem (pretending now the stats are shared by three pitchers). Except even under the three names per card method, the tiredness and usage rules would still be very cumbersome, because you‘d have to “bench” three pitchers when a “card” gets tired. It seems to me that if five cards are really representing 15 pitchers, they should be allowed to pitch three times as much, but on a sliding scale so more expensive relievers are required to pitch less.