- Posts: 3815
- Joined: Sat Aug 25, 2012 10:31 am
Geez. Cheat codes and such. This thread is now reminding me of Monty Python. IMO, Chris S and others gave sound explanations and advice. But alas, I don't think the recipients of said advice understand or have looked at the cards or the game mechanics, especially when referring to the real life stats as a way of evaluating a card in this simulation. I can't resist the recall...
Peasant 1: We have found a witch, may we burn her?
(cheers)
Vladimir: How do you known she is a witch?
P2: She looks like one!
Woman: I'm not a witch! I'm not a witch!
V: ehh... but you are dressed like one.
V: There are ways of telling whether she is a witch.
P1: Are there? Well then tell us! (tell us)
V: Tell me... what do you do with witches?
P3: Burn'em! Burn them up! (burn burn burn)
V: So, why do witches burn? (long pause)
P2: Cuz they're made of... wood?
V: Gooood.
V: So, how do we tell if she is made of wood?
P1: Build a bridge out of her!
V: Ahh, but can you not also make bridges out of stone?
P1: Oh yeah...
V: Does wood sink in water?
P1: No
P3: No. It floats!
P1: Let's throw her into the bog! (yeah yeah ya!)
V: What also floats in water?
P1: Bread
P3: Apples
P2: Very small rocks
P1: Cider
P3: Grape gravy
P1: Cherries
P3: Mud
King: A Duck! (all look and stare at king)
V: Exactly! So, logically...
P1(thinking): If she weighs the same as a duck... she's made of wood!
V: And therefore, (pause & think)
P3: A witch!
Ha.