Wed Apr 20, 2022 11:45 am
Rich, unfortunately it is an unanswerable question.
Why?
Because the fatigue determination is not simply number of batters or hits compared to an endurance rating.
BPv3 includes the following attributes:
- It determines a pitcher's fatigue pitch count before each outing. This pitch count may not correlate with the endurance rating. For instance, an R2 who made 80 pitches 2 days ago, may need an extra day of rest (a 2 day break).
- Based on the target pitch count, the fatigue factor is determined. If Garman was well rested based on the pitch counts over his prior appearances, he may be in a situation where he can go longer than expected. However, there is no algorithm we can use to determine how many pitches approximately equate to hits or outs. Presumably, there is some assumption--maybe a lot of hits results in few pitches. While strikeout pitchers accumulate more pitches.
- With Sambito, you would have to look at his pitch count trend heading into the night, and then ensure there were no other business rules set that would cause HAL to avoid using him.
The problem with all of this--as is the recent discussion of transparency with max rules, is that we don't know when Sambito might not be available. If we want realism to the extreme, how about telling us Sambito is not available for 2 days due to throwing 150 pitches the prior 3 days or something. In "real life" we would know if he were available.
I hate using that ridiculous realism argument because I don't agree with the whole realism argument, but if that's their angle on all of this, it seems they have created a more complex and unrealistic system that supplants the card and dice system that is in black and white.
Fine.
But tell me when you depart from the stated rules of the game, else I'm done.