Injuries affect every team, every owner, as in real life, and in SOM, it's usually a wash across a league, and if not that specific always, then across the many seasons an owner plays. It's just something you have to mentally calculate into your team building. Often, players with higher injury risks offer higher upsides. You may not want
every player on your team to be high reward/high risk, so it's relatively simple to find a
balance between ironclad players at particular valued defensive positions and those with high upsides and injury risks in other spots. Just suggesting....