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Franchise Mystery Dynasty 1961-2009
COMING SOON (DEC. 2024). Message CirrhoticLiver if interested, we may have some slots available.
The rules may sound a little complicated at first, and this league will run for several years, but I’ve been running a non-franchise, similar version that is in its 23rd season right now and runs quite smoothly. I find it to be a fairly realistic and very fun re-creation of baseball history.
We will play 10 seasons from each mystery set, except the 60s where we’ll play 9 seasons, starting with an “inaugural” 1961 season. $80MM cap for all seasons. We will have NO DH from 1961 to 1972, and we’ll debut the DH in 1973. Add/drops will be 5% all season each season.
FRANCHISE DRAFT: Once the league is full, we will each draft a franchise (draft order randomized). ANY of the 30 current franchises can be drafted, and include all teams in that franchise’s history (i.e. 60s Senators and Texas Rangers are one franchise; Kansas City/Oakland A’s are one franchise, etc.). You’ll be a significant disadvantage in the 60s if you draft a franchise that doesn’t have players in that decade, as you’ll see in the rules below, but as the song says, it’s your prerogative. Note that there will be opportunities between each set (i.e. transition from 60s to 70s, 70s to 80s, etc.) to change franchises, but that would mean you abandon your old franchise. Stadiums must align with your franchise, I’ll provide a list of stadiums available to each franchise. We will re-draft franchises when we changes sets (60s to 70s, etc.); you’ll have the option to keep your franchise or move to any other available franchise.
PLAYER ELIGIBILITY: The eligible players in 1961 will be those with a salary over $1MM whose first mystery card is 1961 or earlier, plus all players with salaries $1MM or less (i.e. if their salary is $1MM or less, it doesn’t matter what the date of their first mystery card is, they are eligible every year). All players $1MM and less are available as free agents regardless of card years. Each eligible player with a salary over $1MM will be assigned to a franchise based on the franchise with whom they have the most cards across all of the mystery sets. For instance, Mike Andrews has cards in both 60s and 70s sets. He has 7 Red Sox cards and 3 White Sox cards when you look at both sets (yes, the same year can get counted twice if it’s in more than one set); he gets assigned to Red Sox. If a player has the same number of cards with two or more franchises, he gets assigned to the franchise with whom he had the most plate appearances or innings pitched. This results in a few oddities where a player had many years with a team but few cards from that team, but it was the simplest way for me to assign franchises and mostly turns out the way you would expect; a list of assignments will be provided in advance of drafting. A player’s FIRST eligible season is his first card across all mystery sets. A player’s LAST eligible season will be the year of his last mystery card across all the sets. For instance, Pete Rose is eligible from 1963 to 1983 – he could play 21 seasons for you, if you keep him. Hank Aaron is eligible 1962 to 1974 (even though his last card in the 60s mystery set is 1967, his last card in the 70s is 1974, so he can play all seasons between ’62-‘74). I’ll provide a list of eligible seasons along with the franchise assignments.
FIRST SEASON: For 1961 each franchise will name up to 10 keepers entering the season (most franchises have enough, unless you pick a team like the Houston Colt .45s, or Montreal Expos, etc.). Again, I’ll provide a list of eligible players for each franchise. The rest of the eligible players 1MM and above will be available through a 3-round dispersal draft and then the auto-draft list. The order of the 3-round dispersal draft will be based on lowest to greatest combined salary of the keepers available to each franchise.
ROOKIES AND FRANCHISE ROOKIE/KEEPER: At 81 games each season, we’ll hold a one round rookie draft for the following season. BEFORE the rookie draft, each franchise can name ONE Franchise Keeper who may either already by on their roster OR is a rookie coming up. There will be additional keepers named later, but the franchise keeper must be assigned to your franchise. Rookies for each season are those players whose first card is that year. For instance, Hank Aaron will be a rookie in this format in 1962, and the Braves could claim him as their Franchise keeper, or they could name someone else like Eddie Mathews. In this example naming Mathews wouldn’t make much sense since he can also be named as a keeper later, but in the years where your franchise doesn’t have a rookie or your rookie sucks, naming a Franchise Keeper will be valuable. After Franchise Keepers/Rookies are named, we will hold the one round rookie/free agent draft. This draft will be a weighted lottery, based on each team’s record for the past 1.5 seasons (or 0.5 seasons in 1961). The number of lottery chances are 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1. The worst record will have 25 chances, second worst 20 chances, etc… best record will have 1 chance (in 106). A team can pass on their draft pick and instead opt to have 11 keepers for the following season (plus the franchise keeper/rookie – so 12 players no one else can draft). Rookies for the coming season can be called up for the second half of the current season after the rookie draft is complete (i.e. Tom Seaver who is eligible for '67 can be called up for '66 after everyone has drafted, if the owner can make the moves to accommodate him). If you named a Franchise Rookie and drafted an additional rookie, you can potentially bring up two new players. DRAFTED rookies who are added can be dropped during the current/prior season without losing their rights, and no other team can pick them up. Other, undrafted rookies are ineligible in the prior season.
KEEPERS: At 141 games each season, once rosters are locked, each team names up to 10 keepers in addition to the Franchise Rookie/Keeper and drafted rookie (or 11 + Franchise Keeper if rookie draft pick was passed on). These keepers do not have to be assigned to your franchise, but all keepers must have a salary over $1MM (i.e., those 1MM and under become free agents every year) and must be eligible for the new season. Your keepers (but not your rookie(s)) must be on and stay on your roster for the rest of the active season. Within a few days of everyone naming keepers we autodraft and start the next season.
TRADES: Trades for draft picks are allowed, all rights for the pick are conferred with the pick. A team that makes 2 draft picks still has 10 keepers plus their Franchise Keeper/Rookie for the next season, and they could pass on both draft picks and use them as additional keepers instead; a team with zero draft picks also has 10 keepers plus their Franchise Keeper/Rookie. Trades after keepers are named or the new season starts only affect new season.
NAIT RULE will apply for 1961-1970. So named for naitrey in the non-franchise version of this, who was caught unable to fill his roster with enough RPs. 1961-1970: maximum 4 RP only on your roster. 1971-2009 this is not an issue, there are enough RP only guys to go around.
If a player has a salary over $1MM in the current set and $1MM or less in a future set, he is eligible as a keeper until we start playing the future set. In the future set he can be used every year but can’t be a keeper. For instance, Maury Wills is eligible as a keeper 1961 to 1969 even though his last card in the 60s is 1965, since he also has a $750K card in the 70s set. In the 70s, he is a free agent every year.
If a player has a salary $1MM or less in the current set and over $1MM in a future set, he can be used any season in the current set but can’t be a keeper; in the future set he can be used until the last carded season. For instance, Bernie Allen can be used any season in the 60s set but cannot be a keeper; in the 70s set he can only be used until 1972. If Bernie Allen is on your roster in 1969, since his salary is $1MM or less he can't be named a keeper for 1970; he will be available to be drafted as a rookie in 1970.
When we hit 1970 we’ll start using the 70s mystery set, and you can carry over any keepers from your 1969 roster if they have both 60s and 70s cards valued over $1MM. And so on with the 80s, 90s, and 00s.
NOTE: the penalty for rostering an illegal player, if he is not dropped before the violation is noticed, will be as follows: (0.1 + games on roster/50) x player’s salary. The minimum penalty is $750K. If he is dropped before the violation is noticed AND he did not play, there will be no penalty. If he is dropped before the violation is noticed but he did play, the penalty will be one-half of the above (min. $375K and max = 0.05 + games on roster/100) x player’s salary). If the violation is an extra RP, the penalty will be based on the salary of the highest RP on the roster, although any RP can be dropped to come in compliance as long as the team has the salary cap to do so.
COMING SOON (DEC. 2024). Message CirrhoticLiver if interested, we may have some slots available.
The rules may sound a little complicated at first, and this league will run for several years, but I’ve been running a non-franchise, similar version that is in its 23rd season right now and runs quite smoothly. I find it to be a fairly realistic and very fun re-creation of baseball history.
We will play 10 seasons from each mystery set, except the 60s where we’ll play 9 seasons, starting with an “inaugural” 1961 season. $80MM cap for all seasons. We will have NO DH from 1961 to 1972, and we’ll debut the DH in 1973. Add/drops will be 5% all season each season.
FRANCHISE DRAFT: Once the league is full, we will each draft a franchise (draft order randomized). ANY of the 30 current franchises can be drafted, and include all teams in that franchise’s history (i.e. 60s Senators and Texas Rangers are one franchise; Kansas City/Oakland A’s are one franchise, etc.). You’ll be a significant disadvantage in the 60s if you draft a franchise that doesn’t have players in that decade, as you’ll see in the rules below, but as the song says, it’s your prerogative. Note that there will be opportunities between each set (i.e. transition from 60s to 70s, 70s to 80s, etc.) to change franchises, but that would mean you abandon your old franchise. Stadiums must align with your franchise, I’ll provide a list of stadiums available to each franchise. We will re-draft franchises when we changes sets (60s to 70s, etc.); you’ll have the option to keep your franchise or move to any other available franchise.
PLAYER ELIGIBILITY: The eligible players in 1961 will be those with a salary over $1MM whose first mystery card is 1961 or earlier, plus all players with salaries $1MM or less (i.e. if their salary is $1MM or less, it doesn’t matter what the date of their first mystery card is, they are eligible every year). All players $1MM and less are available as free agents regardless of card years. Each eligible player with a salary over $1MM will be assigned to a franchise based on the franchise with whom they have the most cards across all of the mystery sets. For instance, Mike Andrews has cards in both 60s and 70s sets. He has 7 Red Sox cards and 3 White Sox cards when you look at both sets (yes, the same year can get counted twice if it’s in more than one set); he gets assigned to Red Sox. If a player has the same number of cards with two or more franchises, he gets assigned to the franchise with whom he had the most plate appearances or innings pitched. This results in a few oddities where a player had many years with a team but few cards from that team, but it was the simplest way for me to assign franchises and mostly turns out the way you would expect; a list of assignments will be provided in advance of drafting. A player’s FIRST eligible season is his first card across all mystery sets. A player’s LAST eligible season will be the year of his last mystery card across all the sets. For instance, Pete Rose is eligible from 1963 to 1983 – he could play 21 seasons for you, if you keep him. Hank Aaron is eligible 1962 to 1974 (even though his last card in the 60s mystery set is 1967, his last card in the 70s is 1974, so he can play all seasons between ’62-‘74). I’ll provide a list of eligible seasons along with the franchise assignments.
FIRST SEASON: For 1961 each franchise will name up to 10 keepers entering the season (most franchises have enough, unless you pick a team like the Houston Colt .45s, or Montreal Expos, etc.). Again, I’ll provide a list of eligible players for each franchise. The rest of the eligible players 1MM and above will be available through a 3-round dispersal draft and then the auto-draft list. The order of the 3-round dispersal draft will be based on lowest to greatest combined salary of the keepers available to each franchise.
ROOKIES AND FRANCHISE ROOKIE/KEEPER: At 81 games each season, we’ll hold a one round rookie draft for the following season. BEFORE the rookie draft, each franchise can name ONE Franchise Keeper who may either already by on their roster OR is a rookie coming up. There will be additional keepers named later, but the franchise keeper must be assigned to your franchise. Rookies for each season are those players whose first card is that year. For instance, Hank Aaron will be a rookie in this format in 1962, and the Braves could claim him as their Franchise keeper, or they could name someone else like Eddie Mathews. In this example naming Mathews wouldn’t make much sense since he can also be named as a keeper later, but in the years where your franchise doesn’t have a rookie or your rookie sucks, naming a Franchise Keeper will be valuable. After Franchise Keepers/Rookies are named, we will hold the one round rookie/free agent draft. This draft will be a weighted lottery, based on each team’s record for the past 1.5 seasons (or 0.5 seasons in 1961). The number of lottery chances are 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1. The worst record will have 25 chances, second worst 20 chances, etc… best record will have 1 chance (in 106). A team can pass on their draft pick and instead opt to have 11 keepers for the following season (plus the franchise keeper/rookie – so 12 players no one else can draft). Rookies for the coming season can be called up for the second half of the current season after the rookie draft is complete (i.e. Tom Seaver who is eligible for '67 can be called up for '66 after everyone has drafted, if the owner can make the moves to accommodate him). If you named a Franchise Rookie and drafted an additional rookie, you can potentially bring up two new players. DRAFTED rookies who are added can be dropped during the current/prior season without losing their rights, and no other team can pick them up. Other, undrafted rookies are ineligible in the prior season.
KEEPERS: At 141 games each season, once rosters are locked, each team names up to 10 keepers in addition to the Franchise Rookie/Keeper and drafted rookie (or 11 + Franchise Keeper if rookie draft pick was passed on). These keepers do not have to be assigned to your franchise, but all keepers must have a salary over $1MM (i.e., those 1MM and under become free agents every year) and must be eligible for the new season. Your keepers (but not your rookie(s)) must be on and stay on your roster for the rest of the active season. Within a few days of everyone naming keepers we autodraft and start the next season.
TRADES: Trades for draft picks are allowed, all rights for the pick are conferred with the pick. A team that makes 2 draft picks still has 10 keepers plus their Franchise Keeper/Rookie for the next season, and they could pass on both draft picks and use them as additional keepers instead; a team with zero draft picks also has 10 keepers plus their Franchise Keeper/Rookie. Trades after keepers are named or the new season starts only affect new season.
NAIT RULE will apply for 1961-1970. So named for naitrey in the non-franchise version of this, who was caught unable to fill his roster with enough RPs. 1961-1970: maximum 4 RP only on your roster. 1971-2009 this is not an issue, there are enough RP only guys to go around.
If a player has a salary over $1MM in the current set and $1MM or less in a future set, he is eligible as a keeper until we start playing the future set. In the future set he can be used every year but can’t be a keeper. For instance, Maury Wills is eligible as a keeper 1961 to 1969 even though his last card in the 60s is 1965, since he also has a $750K card in the 70s set. In the 70s, he is a free agent every year.
If a player has a salary $1MM or less in the current set and over $1MM in a future set, he can be used any season in the current set but can’t be a keeper; in the future set he can be used until the last carded season. For instance, Bernie Allen can be used any season in the 60s set but cannot be a keeper; in the 70s set he can only be used until 1972. If Bernie Allen is on your roster in 1969, since his salary is $1MM or less he can't be named a keeper for 1970; he will be available to be drafted as a rookie in 1970.
When we hit 1970 we’ll start using the 70s mystery set, and you can carry over any keepers from your 1969 roster if they have both 60s and 70s cards valued over $1MM. And so on with the 80s, 90s, and 00s.
NOTE: the penalty for rostering an illegal player, if he is not dropped before the violation is noticed, will be as follows: (0.1 + games on roster/50) x player’s salary. The minimum penalty is $750K. If he is dropped before the violation is noticed AND he did not play, there will be no penalty. If he is dropped before the violation is noticed but he did play, the penalty will be one-half of the above (min. $375K and max = 0.05 + games on roster/100) x player’s salary). If the violation is an extra RP, the penalty will be based on the salary of the highest RP on the roster, although any RP can be dropped to come in compliance as long as the team has the salary cap to do so.
Last edited by CirrhoticLiver on Tue Dec 10, 2024 6:51 am, edited 2 times in total.