by Mean Dean » Thu Sep 21, 2006 9:27 am
You're confusing me :? The PC game uses a pitch count fatigue system. I don't think the board game rule about three consecutive games (and I thought it was three, not two) applies to the PC game; I think it's based on pitch counts. And it's not just the pitch count in the previous game, it's in the last couple (and no, I don't know exactly how many), so that's not a "new parameter", as far as I know.
The TSN game then works the same way that I just described the PC game as working, except that the actual penalties for being fatigued are higher.