by bernieh » Mon Mar 19, 2007 2:22 pm
Hey guys, sorry for chiming in late on this.
Dean is correct: this is a clarification and not a change. This checkbox has always been "Don't Steal if Held" in the PC CD-ROM game; I don't know how it lost the distinction "if Held" in its transition to previous online games, but it did, by mistake. The description in all other games [i:c8243e6aa4]should[/i:c8243e6aa4] be changed to "if Held", but I haven't gotten around to it yet.
So, as far as I understand it, the option will prevent steal attempts only if the runner is held on base, leaving open the opportunity for attempts if the chance for success is good. However, I do see the point where some of those attempts also come with a relatively high chance of disaster, which is another area where the fact that the PC CD-ROM game was initially designed to [i:c8243e6aa4]simulate[/i:c8243e6aa4] real-life results (e.g. caught-stealing occurences) and not be a fiercely [i:c8243e6aa4]competitive[/i:c8243e6aa4] manager rears its head.
I do hope to do an audit of the player options in the near future and improve their usefulness, so a flat out "Don't Steal" may eventually be offered.