Suggestions for Game Improvement for the 2008 Set

12th team

Postby fd45678 » Tue Sep 30, 2008 11:57 am

I hear you about controlling the waiver time, but the 12th team cannot really sit around and wait till the next day to join a league to get a more convenient waiver time or he will likely lose the slot.
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Re: 12th team

Postby keyzick » Tue Sep 30, 2008 12:08 pm

[quote:7659b5ffee="fd45678"]I hear you about controlling the waiver time, but the 12th team cannot really sit around and wait till the next day to join a league to get a more convenient waiver time or he will likely lose the slot.[/quote:7659b5ffee]

The reference is to theme or tourney leagues, where all the managers and divisions are set ahead of time.

You're right concerning public leagues though.
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Postby keyzick » Tue Sep 30, 2008 12:14 pm

While people are listing game improvement suggestions....

- Add the ability in the lineups section, to see simulated vs LHP and simulated vs RHP. Right now it shows the overall stats for the individuals in the lineups, but not the more relevant breakdown. You have to go to the roster page to see that, then flip back and forth to your lineup page to get a gauge on how they're performig in the order.

That seems to be an easy change. I've suggested for about 3 years now, have had several positive responses from Bernie, but nothing's been done... :roll:

Maybe it's harder to program than I think, but they obviously already have the data, they just need to display in another screen.
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Postby Jerlins » Tue Sep 30, 2008 12:37 pm

I'd still like to see a "do not draft" option implemented, similar to the yahoo fantasy leagues. Nothing is worse than putting Ichiro or Sizemore on your list for a PNC team and ending up with a totally useless Tori Hunter. How hard can this be to set up?
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Postby DHowser » Wed Oct 01, 2008 1:52 pm

In reference to Jerlins comment about which player is drafted .... I think that the best option would be to have the computer draft the next player on your list instead of drafting the next best at the position.

For example, say you have Ichiro ranked #1 on your draft list and you don't get him. Instead of getting the next available CF ( which may not suit your park or needs at all, and thus waisting your 1st pick), you would get the player you ranked #2 on your draft list as your 1st pick. Once you've gone through your whole list, then they could go back to the top of your list and give you the next best available CF.

This way you're more likely to get more of the players you actually want. Nothing worse than getting someone you don't want with your 1st pick and having to drop him.
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Postby mbrake » Wed Oct 01, 2008 9:40 pm

Allow free-agent hitter sort option by plate appearances and pitchers by HRs allowed.

Allow pre-autodraft option to draft stadiums.

Allow 3 team trades.

Allow designation of DH backups on depth chart.

Allow league designated option to be able to change stadiums post auto-draft.
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Allow lineups to be set for individual pitchers

Postby fd45678 » Thu Oct 02, 2008 8:28 am

I hate it when I am facing two backwards righties and one straight righy and I have to submit to one pitcher when I have to good players at one position.

If this cant be done, then allow us to set lineups by the "balance" rating.
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Postby RICHARDMILTER » Thu Oct 02, 2008 10:21 am

There is a lot that is great about this game, and this format. However, people are always going to think of ways that they think will improve it. But like the real game of baseball itself, I do not see major changes happening over night.


If I may suggest one change it would be; mandatory larger rosters. It is not realistic for a major league team to go through an entire season with only 24 players. I also believe it would add a tremendous amount of strategy to the game. And it would be extremely easy to do. But I realize that one man's perfect change, is another man's stupid idea. And at least we have what we have.

I would like to do a theme league where it is mandatory that each team carries 28 players at all times. I know MLB teams only carry 25, until September when they can carry 40, but they can always call guys up from triple A, without a cash penalty. I think larger rosters, or a theme league with 28 man rosters, would add that much more strategy!
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Postby Madigan33 » Thu Oct 02, 2008 12:55 pm

I would like an option to have minor league players. Each team would receive 1 SP 1 RP and 1 postion player at each position, so it would be a total of 8 players. These would be randomly created players or cards from older seasons with their names changed.

Whatifsports.com does this with their leagues. It would add a new twist to the games and add in a bigger element of chance.
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