The New TKL 24

The New TKL 24

Postby The Turtle » Mon Sep 05, 2011 1:51 pm

Our new chat thread.
Last edited by The Turtle on Sun Nov 20, 2011 9:58 pm, edited 3 times in total.
The Turtle
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby Detroit-Tigers » Mon Sep 05, 2011 2:29 pm

I'm here.
Detroit-Tigers
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby The Turtle » Mon Sep 05, 2011 2:48 pm

fantastic, hopefully, we can get metjet, page 2 and Cubit to return and start moving again. I figured with the holiday weekend, we might hit a lull at some point.

btw Zimmerman and McCutcheon are fantastic building blocks at 24 and 25
The Turtle
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby Detroit-Tigers » Mon Sep 05, 2011 3:04 pm

I was conflicted over a few others, including Reyes,Fielder,Mauer. 3B is pretty deep but Zimmerman seems to perform. McCutchen is decent this year and next.

I like the base I am building.

:arrow: Ruling on the prospect draft- reverse MLB draft order?

Also, after we catch up in round 2 with everyone are the gloves off? Or maybe round 3-4?
Detroit-Tigers
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby Detroit-Tigers » Mon Sep 05, 2011 3:09 pm

[quote:9e4df0eed2="The Turtle"]btw Zimmerman and McCutcheon are fantastic building blocks at 24 and 25[/quote:9e4df0eed2]

Not as good as Cano, so if you want to trade...
Detroit-Tigers
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby The Turtle » Mon Sep 05, 2011 4:21 pm

a 2 for 1 maybe :)

Anyway, yes. I think reverse order for the prospect draft.

Also. talking it over with blackjack, for the 1st 10 rounds of the draft we will have a 2-hour clock and the remaining rounds will be at one hour.

I will adjust these rules to the main thread and also post them here.
The Turtle
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby The Turtle » Mon Sep 05, 2011 4:23 pm

RULES

Initial Draft:
1) The initial draft is a 31 round live draft and the clock will start at 10:00 am EST the day after the draft order is established.
2) Only those players who were issued SOM cards this year and appear on TSN"s website (non unleashed) are eligible for the initial draft.
3) The initial draft is serpentine; all subsequent Free Agent drafts are non-serpentine based upon the previous season's regular season records and determined by a lottery (see annual spring draft section below).
4) Draft picks are tradeable.
5) Initial FA draft will be on Diamond Dope and will use a 2-hour clock for the 1st 10 rounds and a 1-hour clock for round 10-31, since proxies move so fast there.

Prospect drafts:
1) There is 1 prospect draft during each year, including the 1st season.
2) The yearly prospect draft is 3 rounds and will be held immediately after our initial season's draft and after each FA draft the following season. Season 1's draft will be 2 rounds since there are no records and the draft will be serpentine.
3) Only those players without MLB experience and signed prior to the start of that MLB season, are eligible for any prospect draft.
4) All prospect drafts are non-serpentine (except season 1), and draft order is based on the previous season's regular season records and determined by a lottery
5) Owners lose rights to all prospects that they release; Released prospects are eligible to be re-drafted.
6) 30-minute time slots shall be used for all drafts after the first round of all drafts.
7) The initial prospect draft will be 2 rounds and will be in inverse order of the initial FA draft.

Supplemental Free Agent drafts:
1) A Supplemental Free Agent draft of up to 2 rounds will be held between seasons 1 and 2 of each calender year.
2) All owners must announce their roster drops prior to the Supplemental draft.
3) Owners are not required to draft any players during the Supplemental draft
4) Supplemental Free Agent drafts are non-serpentine; Supplemental Free Agent draft order is determined by the previous season's regular season.
5) The Supplemental Free Agent draft is only 2 rounds. Owners with less than a full roster may use the Supplemental Free Agent Draft to get back to a 30-man roster provided they can do it within 2 rounds.
6). Only players that were issued cards for that year are available for the 2 round supplemental draft.

Annual Spring Free Agent drafts:
1) The first 3 draft positions of the first round or each FA draft (except for our initial draft) are determined by weighted draft lottery of the twelve teams with the worst records. This includes, regular yearly draft, prospect draft and supplemental draft. All other draft choices and all other rounds are chosen in reverse order of finish.
2)The lottery works like this, We have a list of five states, WI, AZ, CT, NJ, and CA, in this order.
3) The annual spring free agent will be determined by the lottery numbers on the day AFTER the previous season's Strat postseason ends. The prospect draft will be determined by the lottery numbers on the 2nd day after the Strat postseason ends.
4) We will take the pick 3 of the first state (WI), using only the last two numbers and use the chart below to determine who receives the first choice. We'll use AZ to choose the second choice, and CT to choose the third. If any of the first 3 states are duplicates (say WI and AZ numbers both choose the team with the 23rd best record, than we use the last two states (NJ and CA). If after 5 states, we still have not chose 3 choices, then we go in reverse order after the choices that have been chosen.

Record of Team-last two numbers of pick 3 #

worst team 01-24
23rd best team 25-41
22nd best team 42-54
21st best team 55-64
20th best team 65-72
19th best team 73-79
18th best team 80-85
17th best team 86-90
16th best team 91-94
15th best team 95-97
14th best team 98-99
13th best team 00

5) The non-serpentine free agent draft of at least 10, and up to 15 rounds each year. Effective with the 2011 card set, this draft shall be held in April.
6)All owners must drop enough players to bring their rosters to a maximum of 20 players allowing for 10 draft picks; Owners can drop below 20 players, but must not have less than 15 prior to the draft.
7) Player drops must be announced prior to the beginning of the Free Agent draft.
8) All owners must have a full 30 man roster upon completion of the annual Spring Free Agent draft.

General rules:
1) There will be one season played, this first year. However, there will be two seasons played each subsequent year. Season 1 will begin after the Initial free agent draft - Season 2 will begin in the spring after the new cards are on the TSN SOM website.
2) Divisional assignments for each season be determined by the final win/loss records of the previous season.
3) All transactions must be posted on the individual league thread.
4) The league Commish shall maintain a record of all drafts, transactions and player movements and provide a copy to any owner on request.
5) All ties between teams will be broken by the previous season's head to head win/loss records. If this does not break the tie, cumulative win/loss head to head records will be used.
6) You cannot trade draft choices that you do not own. This means that if you trade a 9th round draft pick, you must release as many players as necessary to insure that you will have a 9th round pick.
7) All major rule changes must pass by a super majority - 16 owners or more, minor changes may be made by the commish and vice-commish, but any change can be called to a vote by a member.
8) There are no specific rules against "roster dumping." Owners no longer in a pennant race can use their best judgement in determining the makeup of their team, provided that all general roster size limits are met. However, it is expected that all owners will act in the best interests of the game and the commish will have authority to veto any trades that are appear to obvious roster dumping.
9) We will use the DH.


Stadium rules:
1) Each player will draft a stadium during the Initial Free Agent draft.
2) Stadiums are unique and belong to each owner for the duration of the league. There will be no annual or seasonal draft of new stadiums, so choose your stadium wisely.
3) Stadiums can only be changed through trade or once every three years. Players may trade stadiums with other players at any time except while a regular season is in progress.

Roster rules:
1) Each team must carry no more than a 30 man roster. In the event a transaction sends an owner's roster above the 30 man limit, said owner is allowed 1 day to release as many players as necessary to get back to the 30 man limit. However if an owner has less than 30 players due to uneven trades, the owner cannot bring his roster to the full 30 until a Free agent draft, whether spring or supplemental ( See Player Movement) or via another trade.
2) Each team must carry a 25 man league roster during each season.
3) Each team may add an additional 3 players (to a maximum of 28 players) to their MLB roster once game 132 has been played.
4) There are no limits to transactions between an owner's major and minor league rosters except those internal to the SOM game engine.
5) Injured players can be kept on a team's major league roster for the duration of their injury. Players promoted to the major league roster as injury replacements must be returned to the minor league roster once the injury has healed. There is a 2-day grace period to return injury replacement players to the minor league roster - this allows each
owner to maintain a constant 25 man roster at all times. We will be using the honor system here - please don't keep players beyond their authorized time!
7) Each team is set up with a $200 million dollar roster; all roster transactions will use the 10% Free Agent penalty.
8) All teams must meet SOM roster requirements at all times.

Prospect Player rules:
1) The maximum number of prospects allowed on each roster is 10.
2) Prospects are not counted as part of the 30 man roster while they maintain their prospect status.
3) Owners control the rights of their prospects for an indefinite period but your team may never have more than 10 prospects at a time.
4) Prospects can be traded.
5) Prospects can be promoted to the major league roster at any time, provided there is roster space available. Once promoted all prospects lose their prospect status, and cannot be demoted back to prospect status.
6) Prospects must be promoted if they have been carded for more than one season

Player movement:
1) Trading players is authorized and encouraged. The trading of draft picks is also authorized. Unbalanced trades are authorized provided that the 30 man roster limit is maintained at all times; in the event of an unbalanced trade the owner of the team whose roster exceeds the 30 man limit is allowed 1 day to release player(s) to get back to the 30 man limit.
2) There will be no pickups of unowned free agent players except through the Annual and Supplemental Free Agent drafts.
3) Prospects can be activated and promoted to the major league roster during the regular season provided there is roster space available to do so.
4) Regular players on the 30 man roster cannot be released in order to promote a prospect while a season is in progress.
5) Regular players can be released from the 30 man roster only for the following: a) pre-draft release prior to Annual Free Agent draft; b) pre-draft release prior to Supplemental free agent draft; c) to bring a roster down to the 30 man limit as a result of an unbalanced transaction.
Last edited by The Turtle on Thu Sep 15, 2011 6:46 pm, edited 3 times in total.
The Turtle
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

do i have to wait for my rd 3 pick?

Postby AFDickie » Mon Sep 05, 2011 4:53 pm

I'd like to pick before I leave for work tomorrow morning. I leave at like 6. I can do proxies but wont have access tomorrow until late night. Please advise.
AFDickie
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

well

Postby CATom » Mon Sep 05, 2011 5:08 pm

2 hour, 30 minue or 5 minute time limits will NOT matter if you keep allowing people to SLIDE on the time limits......it was in the rules - it was stated - the first round is over --- MAKE the freaking limit and lets live by it, 2nd, 3rd or 4th round doesn't matter - lets get this freakin thing off the ground - it you miss your pick TOO BAD - pick when you are available, I have 30 proxies set - set freakin proxies OR MISS YOUR TURN :) JMO

Tom.

PS - quit changing the rules.
CATom
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Postby The Turtle » Mon Sep 05, 2011 5:19 pm

I agree, proxies, need to be set. These rules -- usually reserved for 12-team leagues and board drafts... needed to be tweaked a bit as we started up.

I should have foreseen the issues ahead of time and for that I apologize. If it was not Labor Day I would probably have less mercy on people regardless of round.

But, remember it is a Holiday and the draft was moving at quite a frenetic pace and the clock should have probably been off the whole day anyway. We have two more picks outstanding.

Hopefully, they check in and we can move forward with everyone understanding if, they get skipped, it will be by a lot of people very quickly.
The Turtle
 
Posts: 55
Joined: Tue Jul 03, 2012 2:34 pm

Next

Return to Individual League Chat

Who is online

Users browsing this forum: No registered users and 11 guests